Speed video : CC door creation Sims 4

Here’s a new speedmeshing video about the creating process of a door for The Sims 4. You’ll see again that I use a photogaphy reference and that the new cutout process is a bit tedious !

This is just a recording of my screen without music or explanations about how I create my objects for The Sims 4. Don’t hesitate to comment if you have any questions with the timeline, I’ll gladly answer itΒ πŸ™‚

To give you an approximative time, the normal length of the video is around two hours (I cut pauses).

From 0:00​​ to 5:20​​, you have the meshing and unwrapping in Blender 2.76
Starting 5:20​​, you’ll see the texturing part in Substance Painter
At 8:08​​, I’m baking the texture in Blender 2.79 (to get the Principled BDSF shader)
At 8:45​​, I come back to Blender 2.76 to finish the item (duplicating parts, removing unecessary polygons, cloning/mirroring certain parts and setting group cuts)
At 9:40​, I’m setting the object in S4S, importing the mesh, settings the pivot point and editing the cutout. At 12:28​​, you can see the result ingame πŸ™‚ Hope you’ll like it ! This door is part of an upcoming set to be released the 19th of april.

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